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Dicing with Grammar

Average Rating4.72
(based on 221 reviews)

It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.

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It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
dashes, six ways to use parentheses
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dashes, six ways to use parentheses

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Dice game! Warm up! Presentation! Missing dashes activity! I’ve probably spent too much time thinking about how to teach young writers to understand dashes and to use them creatively. The end result is a dice activity which teaches children six simple ways of using dashes effectively. Children who take part in this writing activity will learn six different (and fool proof!) ways of dropping in extra thoughts and ideas between dashes. It is surprising the depth this can add to fiction writing. *As well as the dice activity, I have also included a 15 slide PowerPoint. This explains how dashes can be used, and it has extension activities. *I have also included a warm up activity that always leads to some useful discussion. *I have also included a ‘add the missing dashes’ activity Teachers, if you swap the sentences in this activity to match your own writing projects, children can generate superb sentences to add to their own compositions.
spell words ending with ‘ary’, ‘ery’, ‘ory’
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spell words ending with ‘ary’, ‘ery’, ‘ory’

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Use the presentation to explore ary, ory and ery word endings. Play the fun two player game with built in self assessment - Word race: ‘ary’, ‘ery’, ‘ory’ Challenge and support activities are included. Challenge: Try the ary ory ery riddles included (‘challenge activity’). Support: Match the word cards and sentence cards and write the sentences down.
Contractions, two dice games, presentation, support activity
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Contractions, two dice games, presentation, support activity

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Contractions come up in Year 2, but I have made these resources for KS2, as children still need to practise accurate use of apostrophes. Included are two engaing dice games (‘Contraction Creator’ and ‘The Memory Test’). Both are far more memorable and fun than dull worksheets. There is also a support activity and a presentation. Enjoy!
Is it a noun or a verb? Dice game - words that can be used as nouns and verbs
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Is it a noun or a verb? Dice game - words that can be used as nouns and verbs

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Excellent grammar session! Fully differentiated! Including ‘support’ and ‘going deeper’ activities and a detailed PowerPoint to use in class. Available as word and PDF docs. Assessment focus I can identify nouns and verbs When I classify (group) a word, I think about the job it is doing in the sentence Explanation We spend a lot of time telling children that nouns are ‘people, places, things and ideas’ and verbs are ‘actions or states of being’. These are useful starting points for younger learners, but there is a little more it… If you ask children to classify ‘walk’, ‘laugh’, ‘object’ and ‘book’, they will likely tell you that the first two are verbs and the second two are nouns. Understandable! In fact, these words can be nouns or verbs, and there are many similar examples. Therefore, when children are classifying a word, we need to encourage them to look at the function of the word within its sentence. The walk was long and tiring. (Noun) I walk to school. (Verb) This two player dice game, aimed at upper KS2, gives pupils lots of opportunities to identify nouns and verbs. More than that, they also explore the function of words that can be used as nouns and verbs. Children have to look at the whole sentence before classifying a word. It has built in peer assessment, so there is NO MARKING REQUIRED! Pupils assess each other’s answers as the game progresses: player A has player B’s answers and vice versa. Lots of opportunities for pupil talk! It’s an engaging way to get pupils talking about the function of words and is much richer than a simple worksheet.
I can develop an argument using ‘addition’ or ‘cause and effect’, persuasion, discussion
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I can develop an argument using ‘addition’ or ‘cause and effect’, persuasion, discussion

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I use this in year 5 and year 6 - I'm sure it could be useful for ages 7-14. I can understand the meaning of ‘addition’ words and ‘cause and effect’ words I can develop an argument using ‘addition’ or ‘cause and effect’ Explanation When children try to add a further point to an argument they often get confused between two key language functions: • ‘addition’ - adding a further related point (also, in addition to, furthermore, moreover…); • ‘cause and effect’ - explaining the effect of the previous point (therefore, consequently, as a result of, because of this…). This can result in children making points that are nonsensical: Mobile phones make children safer because they can contact their parents in the event of an emergency. Consequently, children can contact online safety websites and get useful advice about online bullying. Here we see that a misunderstanding of the adverb ‘consequently’ has weakened the argument. An ‘addition’ adverb such as ‘furthermore’ would make a lot more sense. The same problem can occur in reverse. Text messaging during lessons is a distraction. In addition to this, children secretly sending text messages will fall behind their classmates. In this passage, the second point is a consequence of the first and not an additional argument. A cause and effect adverb such as ‘therefore’ would make much more sense. Use the activity "Addition or cause and effect?" to help children understand how to develop a point without confusing the reader.
Drone Debate! Persuasive Writing
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Drone Debate! Persuasive Writing

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Updated for 2019! Young people are interested in drones, so if you are teaching argument, persuasion or discussion, make the most of their enthusiasm for these popular flying gadgets. Also, drones are always in the news and it is motivating to pick a current issue. Here are two fantastic drone themed lessons (around 150 minutes required) broken into nine activities, suitable for Key Stage 2 writers and no doubt useful for KS3 as well. All children will have opportunities to ‘talk the language of debate’ and produce a piece of writing either ‘for’ or ‘against’ drones. It’s a winner! There is also drone background information; links to videos; key argument cards; banks of useful sentence openers; modal verbs; suggestions for support/extension activities; a planning sheet; an example text and a detailed self/peer assessment sheet (or toolkit). Everything you need. The nine fully resourced activities are: 1. Get to know drones! 2. Meaning breakdown – understand tricky new words 3. Pick a side 4. ‘For’ or ‘against’? 5. Organise your debate 6. Useful sentence openers for debate and persuasion 7. Switch sides! 8. Write a persuasive letter/blog for the school website 9. Self assessment/peer assessment
expanded noun phrases, dice activity
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expanded noun phrases, dice activity

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There are lots of resources already available for expanded noun phrases, but none that really challenge children to develop their vocabulary and make really adventurous or precise choices. This dice activity encourages children to try out new word choices from extensive word banks, and it is fully differentiated into three versions. In its simplest form, children add adjectives and pairs of adjectives to noun phrases. In its most challenging form, children may have to add two compound adjectives and a preposition phrase - this can result in some wonderfully descriptive sentences. It all depends on the roll of a dice. Of course, teachers that love using my games will have guessed that already! Try it with your class and then ask them to apply the skill in their next composition. Fully editable so that you can easily adapt it to the unit you are working on by changing the single clause sentences that the children will be developing. *The main version here works well with myth, legend and adventure, but I have added a sci-fi version to show how it can be adapted for use with any fiction.
modal verbs, know examples, understand function, use creatively,  guinness 'surfer horses' advert
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modal verbs, know examples, understand function, use creatively, guinness 'surfer horses' advert

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Teach modal verbs in the context of the amazing 'Guinness surfer with horses' advert (young teachers: google it). Assessment focus: I know some modal verbs, and I can explain why they are useful. I can use modal verbs statements and questions. I can use modal verbs creatively to show possibility/likelihood. In this fully resourced lesson, pupils learn about modal verbs and then use them in sentences about the doubts and worries of the surfer in the advert and the dangers he faces. There is clear differentiation for high attainer, on track learners and SEN learners. The powerpoint will guide you through. Enjoy!
expanded noun phrases, science fiction writing, KS2, short burst, sci-fi
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expanded noun phrases, science fiction writing, KS2, short burst, sci-fi

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I couldn't find much out there on KS2 noun phrases. Lots of stuff for KS1, but I feel it still needs pushing in KS2. On top of that, I couldn't find any decent short texts for sci-fi writing... So here is a very exciting - but also brief - sci-fi text. Children have to expand the noun phrases. There are 6 suggested ways they can expand nouns and a detailed word bank to support them. The text could also be used as a model for writing - it would be easy to play with it create something entirely new. Worked for my class.